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True Lies
Updated at 2011-02-02

The Bone of Lies is not a worthless thing among the Warlocks. MET says Intermediate. And the premise is pretty fucking solid - when the holder tries to lie, the bone will darken.

But those of you that studied philosophy knows that "the truth" is not a simple matter. Those within law enforcement that usually question witnesses can confirm this. If this enchanted bone could incite oracular abilities within the holder, making this more or less an act of divination, it could be really interesting. But it's not. It makes sure that however holds the bone tells the truth, and thus it's not much more than a hermetic lie-detector.

If I am convinced that what I am telling is the truth, surely the bone must accept this, right? And if any Clan in this Dark World would know something about what all the other Clans could do with your perception and conviction, it ought to be them. Even without disciplines, common Derangements such as dementia, mythomania and paranoid delusions would have quite an interesting impact on the hue of this bone fragment.

So I assume they would use this ritual in occasions where it serves them to know what the holder thinks and feels rather than as a tool to figure out past crimes and treachery. Such as "do you consider yourself loyal to the Prince?" or "what is your thought regarding the Toreador Clan?" or why not "Do I look fat in this?" In fact, in combination with some good ol' fashioned mind-fucking, such as planting fake memories that would alter these views a wee bit, the possibilities are endless.

Not because you can acquire much out of the replies, except for some serious doubt regarding your wardrobe, but it'd sure be interesting if the Prince or Toreador Primogen heard them. Or even a Harpy. Remember people. Your co-players are not your enemies. They are your tools.

Meh, this comment went on for a bit. Sorry about that. It won't happen again.. for a while at least.

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Torpor 2011-05-12

Let the dead rest until they are needed again. It is no use to deny it any longer. I have to put Vampires Suck on indefinite hold for now. There’s a number of reasons why, and I’ll try to sum them up fairly quickly.

One thing is the internet as a medium in itself. You’ve seen me contemplate in earlier commentaries how the need for proper updates and a fair amount of content each update makes longer storylines challenging. After my first creative breakdown, I started the Chronicles of coffee and cigarettes, adjusting focus from the setting to those who (ab)use it. These were short gags presented as strips. But I don’t want to make strips. Or gags for that matter. At least not now.

VS evolved into something I find much more interesting creating – a story. Some of you, who play any edition of WoD, realise this as well. It’s not about how shitty or badass your character is in a game mechanic balance perspective. It is the drama that inevitably will surface because everything you touch will turn to shit. Life’s still a fucking joke, but everyone doesn’t get it, and others don’t find it particularly funny.

Continuing on what has been done is troublesome. I could start making proper ‘zines altogether out of VS, but there’s simply too much backstory only available online. And then there’s my conscious decision to direct VS to those already familiar with the Masquerade-setting. A proper shift in medium would require a full re-boot, and probably to drop the universe by White Wolf altogether.

But I assure you that the vampires have not returned into the shadows forever. They are always present, and the great resource material for classical Victorian horror can be applied within a multitude of settings. But VS as it is and has been, will not be for quite a while. I am deeply indebted to you all for giving me these 4 years.

Thank you so much,
I love you.

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Ulfsark2011-02-02 11:51:13

The common fault of trying to bring logic into the WoD ;D In one of my games, the Tremere used the bone of lies as a way to manipulate public opinion. They had a wide stretched campaign about this ritual being of real oraclic proportions, and after a few years of proving it so with well-staged premonitions here and there, when a Toreador who secretly hated the Prince was asked if Prince Alistair was the right Kindred for power and the bone darkened, the Tremere suddenly had a lot of superstitious kindred on their side against the Prince.

Martin2011-02-03 16:25:32

Love your new comic. The artwork is edgy and doesn't try to ingratiate itself to the reader, which makes ot netter than VS. And yes, finding out "the truth" in a game that has so many mind altering powers available... is ambitious at best. Let's not add in the subjective reality paradigm that Mage the Ascension brings to the table, shall we?

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